VEX Robotics World Championship Announces Middle School and High School Winners

Louisville, KY – April 27, 2019 – Today, the Robotics Education & Competition (REC) Foundation awarded the VEX Robotics Competition (V5RC) Middle School and High School World Champions, along with the VEX U College World Champion winners at VEX Worlds 2019. Student-led teams from California, Connecticut, New Jersey, Ohio, Texas, Tennessee, and China brought home trophies for their achievements in robotics.

"Taking home a World Champion award is a major milestone that exemplifies perseverance, ingenuity, and sportsmanship, which is the cornerstone of the competition," said Dan Mantz, CEO of the REC Foundation. "These attributes will serve these students for the rest of their academic years and future careers. We’re extremely proud of these winners along with all the dedicated competitors from around the world. The unwavering support of teachers, mentors, volunteers, and spectators make the VEX Robotics World Championship so memorable."
2019 World Champions include:


  • Brentwood Academy (V5RC team 9364) in Brentwood, Tennessee
  • Brecksville Robotics (V5RC team 2011) in Broadview Heights, Ohio
  • University of Southern California (VEX U team USC) Los Angeles, California


  • New Century Robotics Club (V5RC middle school team 7671C) in Quzhou, Zhejiang, China
  • ShangHai RuiGuan Robotics Activity Center (V5RC middle school team 9123A) in Shanghai, China
  • Shanghai Jing'an Science Technology Youth Center (V5RC high school team 98060) in Shanghai, China
  • Millburn High School (V5RC high school team 7405P) in Millburn, New Jersey
  • IFT Robotics (VEX U team IFI) in West Hartford, Connecticut


  • The Science Academy STEM Magnet (V5RC team 3324V) in North Hollywood, California
  • Flower Mound High School (V5RC team 365X) in Flower Mound, Texas
  • Tied: Xi’an Jiao Tong University (VEX U team XJTU4) in Shaanxi, China and Shanghai Jiao Tong University (VEX U team SJTU1) in Shanghai, China

Over 30,000 people including more than 1,650 teams from 40 nations gathered in Louisville, KY for the 12th annual VEX Robotics World Championship. The celebration of STEM education and robotics continues with the VEX IQ Challenge starting tomorrow Sunday, April 28 through Tuesday, April 30.

“Throughout the competition, the student’s boundless enthusiasm and strong work ethic culminated with heart-pounding final matches that truly showcases the extraordinary talent of our champions,” said Tony Norman, Co-founder and President of VEX Robotics. “This week, the excitement of our robotics community will create the problem solvers and innovators of tomorrow.”

The four-day competition culminated with the unveiling of the new game, 2019-20 VEX Robotics Competition Tower Takeover. Students will have one year to design a robot to play the game, which is now available here.

The REC Foundation’s VEX Robotics World Championship is presented by the Northrop Grumman Foundation along with other global sponsors that support the program year-round and at the world championship include: Autodesk, Dell, Google, HEXBUG, IFI NASA, Rack Solutions, Robomatter, Tesla, Texas Instruments, Toyota, TVA, VEX Robotics, MathWorks, Microchip, UPS, Nordson, Nissan, Robot Mesh, Advanced Manufacturing and Logistic Network, Kentucky Tourism, Arts & Heritage Cabinet, Maker Mobile, Inc., TATA consulting, and ZEON. For more information, please visit


The Robotics Education & Competition (REC) Foundation’s mission is to increase student interest and involvement in science, technology, engineering, and mathematics (STEM) by engaging students in hands-on, affordable, and sustainable robotics engineering programs.


VEX Robotics is a leading provider of educational and competitive robotics products to schools, universities, and robotics teams around the world. The VEX IQ and VEX EDR product lines span elementary, middle, and high schools with accessible, scalable, and affordable robotics solutions. Beyond science and engineering principles, a VEX Robotics project encourages teamwork, leadership, and problem solving among groups. It allows educators to easily customize projects to meet the level of students’ abilities as they inspire & prepare the STEM problem-solvers of tomorrow.


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